Weapons with bite
Pistols, grenades, melee, burst fire, and specials push different survival rhythms instead of feeling interchangeable.
TOP-DOWN HORDE SURVIVAL
A vicious indie arcade shooter about carving space in a city full of dead weight. Stack upgrades. Switch weapons. Pop specials. Turn panic into momentum.
I am making this because I wanted a horde game that feels meaner, faster, and more hands-on than the usual autopilot power fantasy.
WHAT HITS
Pistols, grenades, melee, burst fire, and specials push different survival rhythms instead of feeling interchangeable.
Upgrades change the run fast. More damage is nice. More nonsense is better.
The screen stays readable while the pressure climbs, so movement and greed still matter.
Quick restarts, sharp escalation, and enough build variety to keep dragging you back in.
IN MOTION
LIVE RUNS
People are posting runs right now. Buy in, make a build, and put your name on the wall.
CHASE THE BOARDTRAILER
LOAD IN
HordeRazer is an indie project I am building for players who want their horde shooter to move faster, hit harder, and let a run get a little out of hand.
Buying the game means backing a developer trying to make something sharp, ugly, replayable, and worth your "one more run" time.